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New Operator: Ghost!

New Weapons: Grau 5.56 and Striker 45

Playlist Update!

CDL Playlist (Hardpoint, Domination, Search and Destroy)

Realism Ground War (previously Realism Mosh Pit)

Adding Boneyard into Ground War rotation

Rust 24/7

Gunfight Snipers 3v3

Rust: available in 2v2 and 6v6 playlists

Atlas Superstore: available in 6v6 and 10v10 playlists

Akimbo Weapon Perk! (available in Gunsmith!)

Special Operations Survival: Azhir Cave (Sony Exclusive!)

Call of Duty League Playlist!


A note from the team: Bazaar and Gunfight Tournaments will go live later in the season!


Fix for the “Focused” challenge not tracking properly

Krovnik Farmland

  • Added back into rotation
  • Removed access to the second floor in a handful of centrally located houses

Fixes for various exploits across Ground War maps

Fixed an issue where players could team kill Care Package owners and teammates capturing Care Packages

Fix for Platinum and Damascus camos sometimes having a blinding glare when in certain areas that contain sunlight

Fix for a rare bug that could prevent players from accessing the barracks, weapons, and/or Operators tabs after matches

Disabled the “Copy Loadout” feature

Field Upgrades:

  • Trophy System: Deploy time has been reduced by about half a second
  • Fixed a bug that allowed players to get infinite Weapon Drops by cancelling Killstreaks. Killstreaks are no longer usable when the Weapon Drop grenade is equipped
  • Fixed a bug where objectives were not giving Field Upgrade progress

Perks – Rebalancing

Perk 1 Slots

Overkill: Switched places with Killchain and will now be in Perk 2

E.O.D.: Removed hacking ability (added to Spotter perk)

Double Time: Double the recharge rate of Tactical Sprint

Quick Fix: Reduced health regeneration delay – any kill will immediately start regeneration

Perk 2 Slots

Ghost: Remove Snapshot grenade immunity (moved to Battle Hardened)

Restock: Change the equipment recharge rate from 30 to 25 seconds

Killchain: Switched places with Overkill In Perk 1

Pointman: Increase the score gain for Scorestreaks across all modes

Perk 3 Slots

Tune Up: Increase Field Upgrade cost reduction

Spotter: Added hacking ability (from E.O.D.); we’re currently working on the ability to hack through walls.

Battle Hardened:

  • Added Snapshot grenade immunity (moved from Ghost)
  • Added Gas grenade resistance:
    • Cough is no longer played when a player enters gas
    • Reduced slowdown under gas effect
    • Reduced blur when under gas effect



  • Fix for some kills not tracking properly when attempting to unlock the Crossbow
  • Fixed explosive Fury crossbow bolts to not kill Juggernauts in one hit
  • Very slight tuning to the reload speed. We’re still fine tuning this one, so more adjusting is in the works!
  • Fixed a bug where the Crossbow did not do any melee damage to Deployable Cover
  • SA87– Smoothed out recoil, increased damage

Increased RAM-7 extended mags ammo count from 45 to 50

*A note from the weapons team! The Solozero NVG Enhanced is supposed to see through smoke, but a rendering bug broke this one optic temporarily. We’ll have it fixed shortly!

Special Operations:

  • Operation Harbinger: Fixed an issue with a checkpoint that could cause players to spawn under the map

Keyboard and Mouse

  • Added Change to Loadout keybinds for Custom Loadouts 6 to 10, allowing players to quickly switch to any of their favorite Loadouts with the press of a button.
  • Fixed a visual issue where highlighting the usernames of multiple people in a lobby with the mouse cursor could lead to multiple Emblem/Player Card/Level UI elements appearing and overlapping each other.

Call of Duty League:

  • Removed Specialist restrictions

COD Caster

  • For Keyboard & Mouse Codcasters, it is now possible to bring up player Field Upgrades by pressing a key in the same way as they can with Killstreaks. This also shows the exact progress until each player unlocks their respective Field Upgrade.
  • Player health levels are displayed in the background of their portraits
  • Player numbers are now displayed in the minimap and are larger when viewed on the full map


  • When using the Tracker perk, footprints are now visible even when the Bullet Impacts & Sprays option is disabled in the Graphics tab
  • Several fixes to prevent crashes and improve stability