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A screenshot from the Diablo II: Resurrected cinematics

Check out open beta details for Diablo II: Resurrected

Open beta is almost upon us. Get more information and answers to your questions before you return to Sanctuary.

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Diablo IV quarterly update—June 2021

Diablo IV quarterly update—June 2021

In this update, we are focusing on Diablo IV character art for player characters, monsters, and allies.

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Diablo II: Resurrected - September 23 2021

The gates of Hell open September 23

Diablo II: Resurrected is coming soon. Get ready for the definitive remaster of Diablo II alongside its Lord of Destruction expansion!

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Diablo II: Resurrected Technical Alpha — Experience the legend

The journey is about to begin. Get the latest info on the upcoming alpha test now!

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Diablo deep-dive panel recap

Get caught up and dive deeper into all the latest news revolving around Diablo II: Resurrected, Diablo IV, and Diablo Immortal.

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Diablo IV quarterly update - December 2020

Diablo IV quarterly update - December 2020

Get the latest on several big updates and revisions the team has been cooking up.

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Diablo IV Quarterly Update—September 2020

Diablo IV Quarterly Update—September 2020

Join the Diablo IV team in learning more about the progress the team has made so far in this next Quarterly Developer Update. This time we take a closer look at a long-requested topic: Skills and Talents!

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sacrifice ritual

Diablo IV Quarterly Update—June 2020

Join the Diablo IV team in learning more about the progress the team has made so far in this next Quarterly Developer Update. Take a look at elements of the team playtest milestone, including blockout, storytelling, open world gameplay, multiplayer, items, progression, and more.

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Diablo IV Quarterly Update—February 2020

Diablo IV Quarterly Update—February 2020

Join the Diablo IV team in previewing the content we're hard at work developing! In our first quarterly update, we dig into UI design, PC controller support, couch co-op, and the savage cannibals of the Dry Steppes.

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System Design in Diablo IV (Part II)

System Design in Diablo IV (Part II)

In Part II of our deep dive into community feedback on system design, David Kim addresses community concerns and team thoughts about itemization.

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